Type.registerNamespace('MasterControls.Poker.SNGLadder');
MasterControls.Poker.SNGLadder.LadderData=function() {
MasterControls.Poker.SNGLadder.LadderData.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
MasterControls.Poker.SNGLadder.LadderData.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return MasterControls.Poker.SNGLadder.LadderData._staticInstance.get_path();},
LadderData:function(LadderID,succeededCallback, failedCallback, userContext) {
/// <param name="LadderID" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'LadderData',false,{LadderID:LadderID},succeededCallback,failedCallback,userContext); },
CurrentGames:function(LadderID,succeededCallback, failedCallback, userContext) {
/// <param name="LadderID" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
return this._invoke(this._get_path(), 'CurrentGames',false,{LadderID:LadderID},succeededCallback,failedCallback,userContext); }}
MasterControls.Poker.SNGLadder.LadderData.registerClass('MasterControls.Poker.SNGLadder.LadderData',Sys.Net.WebServiceProxy);
MasterControls.Poker.SNGLadder.LadderData._staticInstance = new MasterControls.Poker.SNGLadder.LadderData();
MasterControls.Poker.SNGLadder.LadderData.set_path = function(value) {
MasterControls.Poker.SNGLadder.LadderData._staticInstance.set_path(value); }
MasterControls.Poker.SNGLadder.LadderData.get_path = function() { 
/// <value type="String" mayBeNull="true">The service url.</value>
return MasterControls.Poker.SNGLadder.LadderData._staticInstance.get_path();}
MasterControls.Poker.SNGLadder.LadderData.set_timeout = function(value) {
MasterControls.Poker.SNGLadder.LadderData._staticInstance.set_timeout(value); }
MasterControls.Poker.SNGLadder.LadderData.get_timeout = function() { 
/// <value type="Number">The service timeout.</value>
return MasterControls.Poker.SNGLadder.LadderData._staticInstance.get_timeout(); }
MasterControls.Poker.SNGLadder.LadderData.set_defaultUserContext = function(value) { 
MasterControls.Poker.SNGLadder.LadderData._staticInstance.set_defaultUserContext(value); }
MasterControls.Poker.SNGLadder.LadderData.get_defaultUserContext = function() { 
/// <value mayBeNull="true">The service default user context.</value>
return MasterControls.Poker.SNGLadder.LadderData._staticInstance.get_defaultUserContext(); }
MasterControls.Poker.SNGLadder.LadderData.set_defaultSucceededCallback = function(value) { 
 MasterControls.Poker.SNGLadder.LadderData._staticInstance.set_defaultSucceededCallback(value); }
MasterControls.Poker.SNGLadder.LadderData.get_defaultSucceededCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default succeeded callback.</value>
return MasterControls.Poker.SNGLadder.LadderData._staticInstance.get_defaultSucceededCallback(); }
MasterControls.Poker.SNGLadder.LadderData.set_defaultFailedCallback = function(value) { 
MasterControls.Poker.SNGLadder.LadderData._staticInstance.set_defaultFailedCallback(value); }
MasterControls.Poker.SNGLadder.LadderData.get_defaultFailedCallback = function() { 
/// <value type="Function" mayBeNull="true">The service default failed callback.</value>
return MasterControls.Poker.SNGLadder.LadderData._staticInstance.get_defaultFailedCallback(); }
MasterControls.Poker.SNGLadder.LadderData.set_path("/services/Poker/SNGLadder/LadderData.asmx");
MasterControls.Poker.SNGLadder.LadderData.LadderData= function(LadderID,onSuccess,onFailed,userContext) {
/// <param name="LadderID" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
MasterControls.Poker.SNGLadder.LadderData._staticInstance.LadderData(LadderID,onSuccess,onFailed,userContext); }
MasterControls.Poker.SNGLadder.LadderData.CurrentGames= function(LadderID,onSuccess,onFailed,userContext) {
/// <param name="LadderID" type="String">System.String</param>
/// <param name="succeededCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="failedCallback" type="Function" optional="true" mayBeNull="true"></param>
/// <param name="userContext" optional="true" mayBeNull="true"></param>
MasterControls.Poker.SNGLadder.LadderData._staticInstance.CurrentGames(LadderID,onSuccess,onFailed,userContext); }
